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|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>IDEDidComputeMac32BitWarning</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>SchemeUserState</key>
|
||||
<dict>
|
||||
<key>surveys-example.xcscheme_^#shared#^_</key>
|
||||
<dict>
|
||||
<key>orderHint</key>
|
||||
<integer>0</integer>
|
||||
</dict>
|
||||
</dict>
|
||||
</dict>
|
||||
</plist>
|
@ -0,0 +1,36 @@
|
||||
//
|
||||
// AppDelegate.swift
|
||||
// surveys-example
|
||||
//
|
||||
// Created by Juan David López Regalado on 12/06/24.
|
||||
//
|
||||
|
||||
import UIKit
|
||||
|
||||
@main
|
||||
class AppDelegate: UIResponder, UIApplicationDelegate {
|
||||
|
||||
|
||||
|
||||
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
|
||||
// Override point for customization after application launch.
|
||||
return true
|
||||
}
|
||||
|
||||
// MARK: UISceneSession Lifecycle
|
||||
|
||||
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
|
||||
// Called when a new scene session is being created.
|
||||
// Use this method to select a configuration to create the new scene with.
|
||||
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
|
||||
}
|
||||
|
||||
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
|
||||
// Called when the user discards a scene session.
|
||||
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
|
||||
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"colors" : [
|
||||
{
|
||||
"idiom" : "universal"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
@ -0,0 +1,13 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"platform" : "ios",
|
||||
"size" : "1024x1024"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
{
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
|
||||
<dependencies>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
|
||||
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
||||
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||
</dependencies>
|
||||
<scenes>
|
||||
<!--View Controller-->
|
||||
<scene sceneID="EHf-IW-A2E">
|
||||
<objects>
|
||||
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
||||
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
||||
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
|
||||
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
|
||||
</view>
|
||||
</viewController>
|
||||
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
|
||||
</objects>
|
||||
<point key="canvasLocation" x="53" y="375"/>
|
||||
</scene>
|
||||
</scenes>
|
||||
</document>
|
@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
|
||||
<dependencies>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
|
||||
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
||||
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||
</dependencies>
|
||||
<scenes>
|
||||
<!--View Controller-->
|
||||
<scene sceneID="tne-QT-ifu">
|
||||
<objects>
|
||||
<viewController id="BYZ-38-t0r" customClass="ViewController" customModuleProvider="target" sceneMemberID="viewController">
|
||||
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
|
||||
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
|
||||
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
|
||||
</view>
|
||||
</viewController>
|
||||
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
|
||||
</objects>
|
||||
</scene>
|
||||
</scenes>
|
||||
</document>
|
@ -0,0 +1,25 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>UIApplicationSceneManifest</key>
|
||||
<dict>
|
||||
<key>UIApplicationSupportsMultipleScenes</key>
|
||||
<false/>
|
||||
<key>UISceneConfigurations</key>
|
||||
<dict>
|
||||
<key>UIWindowSceneSessionRoleApplication</key>
|
||||
<array>
|
||||
<dict>
|
||||
<key>UISceneConfigurationName</key>
|
||||
<string>Default Configuration</string>
|
||||
<key>UISceneDelegateClassName</key>
|
||||
<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
|
||||
<key>UISceneStoryboardFile</key>
|
||||
<string>Main</string>
|
||||
</dict>
|
||||
</array>
|
||||
</dict>
|
||||
</dict>
|
||||
</dict>
|
||||
</plist>
|
@ -0,0 +1,52 @@
|
||||
//
|
||||
// SceneDelegate.swift
|
||||
// surveys-example
|
||||
//
|
||||
// Created by Juan David López Regalado on 12/06/24.
|
||||
//
|
||||
|
||||
import UIKit
|
||||
|
||||
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
|
||||
|
||||
var window: UIWindow?
|
||||
|
||||
|
||||
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
|
||||
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
|
||||
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
|
||||
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
|
||||
guard let _ = (scene as? UIWindowScene) else { return }
|
||||
}
|
||||
|
||||
func sceneDidDisconnect(_ scene: UIScene) {
|
||||
// Called as the scene is being released by the system.
|
||||
// This occurs shortly after the scene enters the background, or when its session is discarded.
|
||||
// Release any resources associated with this scene that can be re-created the next time the scene connects.
|
||||
// The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead).
|
||||
}
|
||||
|
||||
func sceneDidBecomeActive(_ scene: UIScene) {
|
||||
// Called when the scene has moved from an inactive state to an active state.
|
||||
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
|
||||
}
|
||||
|
||||
func sceneWillResignActive(_ scene: UIScene) {
|
||||
// Called when the scene will move from an active state to an inactive state.
|
||||
// This may occur due to temporary interruptions (ex. an incoming phone call).
|
||||
}
|
||||
|
||||
func sceneWillEnterForeground(_ scene: UIScene) {
|
||||
// Called as the scene transitions from the background to the foreground.
|
||||
// Use this method to undo the changes made on entering the background.
|
||||
}
|
||||
|
||||
func sceneDidEnterBackground(_ scene: UIScene) {
|
||||
// Called as the scene transitions from the foreground to the background.
|
||||
// Use this method to save data, release shared resources, and store enough scene-specific state information
|
||||
// to restore the scene back to its current state.
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
@ -0,0 +1,19 @@
|
||||
//
|
||||
// ViewController.swift
|
||||
// surveys-example
|
||||
//
|
||||
// Created by Juan David López Regalado on 12/06/24.
|
||||
//
|
||||
|
||||
import UIKit
|
||||
|
||||
class ViewController: UIViewController {
|
||||
|
||||
override func viewDidLoad() {
|
||||
super.viewDidLoad()
|
||||
// Do any additional setup after loading the view.
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue