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			134 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Python
		
	
			
		
		
	
	
			134 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Python
		
	
from __future__ import annotations
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import sys
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assert sys.platform == "win32"
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from ctypes import byref, windll
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from ctypes.wintypes import DWORD, HANDLE
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from typing import Any, TextIO
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from prompt_toolkit.data_structures import Size
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from prompt_toolkit.win32_types import STD_OUTPUT_HANDLE
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from .base import Output
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from .color_depth import ColorDepth
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from .vt100 import Vt100_Output
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from .win32 import Win32Output
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__all__ = [
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    "Windows10_Output",
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]
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# See: https://msdn.microsoft.com/pl-pl/library/windows/desktop/ms686033(v=vs.85).aspx
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ENABLE_PROCESSED_INPUT = 0x0001
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ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004
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class Windows10_Output:
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    """
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    Windows 10 output abstraction. This enables and uses vt100 escape sequences.
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    """
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    def __init__(
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        self, stdout: TextIO, default_color_depth: ColorDepth | None = None
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    ) -> None:
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        self.default_color_depth = default_color_depth
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        self.win32_output = Win32Output(stdout, default_color_depth=default_color_depth)
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        self.vt100_output = Vt100_Output(
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            stdout, lambda: Size(0, 0), default_color_depth=default_color_depth
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        )
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        self._hconsole = HANDLE(windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE))
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    def flush(self) -> None:
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        """
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        Write to output stream and flush.
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        """
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        original_mode = DWORD(0)
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        # Remember the previous console mode.
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        windll.kernel32.GetConsoleMode(self._hconsole, byref(original_mode))
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        # Enable processing of vt100 sequences.
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        windll.kernel32.SetConsoleMode(
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            self._hconsole,
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            DWORD(ENABLE_PROCESSED_INPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING),
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        )
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        try:
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            self.vt100_output.flush()
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        finally:
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            # Restore console mode.
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            windll.kernel32.SetConsoleMode(self._hconsole, original_mode)
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    @property
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    def responds_to_cpr(self) -> bool:
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        return False  # We don't need this on Windows.
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    def __getattr__(self, name: str) -> Any:
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        # NOTE: Now that we use "virtual terminal input" on
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        #       Windows, both input and output are done through
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        #       ANSI escape sequences on Windows. This means, we
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        #       should enable bracketed paste like on Linux, and
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        #       enable mouse support by calling the vt100_output.
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        if name in (
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            "get_size",
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            "get_rows_below_cursor_position",
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            "scroll_buffer_to_prompt",
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            "get_win32_screen_buffer_info",
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            # "enable_mouse_support",
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            # "disable_mouse_support",
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            # "enable_bracketed_paste",
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            # "disable_bracketed_paste",
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        ):
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            return getattr(self.win32_output, name)
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        else:
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            return getattr(self.vt100_output, name)
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    def get_default_color_depth(self) -> ColorDepth:
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        """
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        Return the default color depth for a windows terminal.
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        Contrary to the Vt100 implementation, this doesn't depend on a $TERM
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        variable.
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        """
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        if self.default_color_depth is not None:
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            return self.default_color_depth
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        # Previously, we used `DEPTH_4_BIT`, even on Windows 10. This was
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        # because true color support was added after "Console Virtual Terminal
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        # Sequences" support was added, and there was no good way to detect
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        # what support was given.
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        # 24bit color support was added in 2016, so let's assume it's safe to
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        # take that as a default:
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        # https://devblogs.microsoft.com/commandline/24-bit-color-in-the-windows-console/
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        return ColorDepth.TRUE_COLOR
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Output.register(Windows10_Output)
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def is_win_vt100_enabled() -> bool:
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    """
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    Returns True when we're running Windows and VT100 escape sequences are
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    supported.
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    """
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    if sys.platform != "win32":
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        return False
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    hconsole = HANDLE(windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE))
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    # Get original console mode.
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    original_mode = DWORD(0)
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    windll.kernel32.GetConsoleMode(hconsole, byref(original_mode))
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    try:
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        # Try to enable VT100 sequences.
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        result: int = windll.kernel32.SetConsoleMode(
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            hconsole, DWORD(ENABLE_PROCESSED_INPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING)
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        )
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        return result == 1
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    finally:
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        windll.kernel32.SetConsoleMode(hconsole, original_mode)
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