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			125 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Python
		
	
			
		
		
	
	
			125 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Python
		
	
from __future__ import annotations
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import select
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import socket
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from functools import partial
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__all__ = ["wait_for_read", "wait_for_write"]
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# How should we wait on sockets?
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#
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# There are two types of APIs you can use for waiting on sockets: the fancy
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# modern stateful APIs like epoll/kqueue, and the older stateless APIs like
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# select/poll. The stateful APIs are more efficient when you have a lots of
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# sockets to keep track of, because you can set them up once and then use them
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# lots of times. But we only ever want to wait on a single socket at a time
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# and don't want to keep track of state, so the stateless APIs are actually
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# more efficient. So we want to use select() or poll().
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#
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# Now, how do we choose between select() and poll()? On traditional Unixes,
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# select() has a strange calling convention that makes it slow, or fail
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# altogether, for high-numbered file descriptors. The point of poll() is to fix
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# that, so on Unixes, we prefer poll().
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#
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# On Windows, there is no poll() (or at least Python doesn't provide a wrapper
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# for it), but that's OK, because on Windows, select() doesn't have this
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# strange calling convention; plain select() works fine.
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#
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# So: on Windows we use select(), and everywhere else we use poll(). We also
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# fall back to select() in case poll() is somehow broken or missing.
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def select_wait_for_socket(
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    sock: socket.socket,
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    read: bool = False,
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    write: bool = False,
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    timeout: float | None = None,
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) -> bool:
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    if not read and not write:
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        raise RuntimeError("must specify at least one of read=True, write=True")
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    rcheck = []
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    wcheck = []
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    if read:
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        rcheck.append(sock)
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    if write:
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        wcheck.append(sock)
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    # When doing a non-blocking connect, most systems signal success by
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    # marking the socket writable. Windows, though, signals success by marked
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    # it as "exceptional". We paper over the difference by checking the write
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    # sockets for both conditions. (The stdlib selectors module does the same
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    # thing.)
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    fn = partial(select.select, rcheck, wcheck, wcheck)
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    rready, wready, xready = fn(timeout)
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    return bool(rready or wready or xready)
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def poll_wait_for_socket(
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    sock: socket.socket,
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    read: bool = False,
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    write: bool = False,
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    timeout: float | None = None,
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) -> bool:
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    if not read and not write:
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        raise RuntimeError("must specify at least one of read=True, write=True")
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    mask = 0
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    if read:
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        mask |= select.POLLIN
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    if write:
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        mask |= select.POLLOUT
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    poll_obj = select.poll()
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    poll_obj.register(sock, mask)
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    # For some reason, poll() takes timeout in milliseconds
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    def do_poll(t: float | None) -> list[tuple[int, int]]:
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        if t is not None:
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            t *= 1000
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        return poll_obj.poll(t)
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    return bool(do_poll(timeout))
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def _have_working_poll() -> bool:
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    # Apparently some systems have a select.poll that fails as soon as you try
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    # to use it, either due to strange configuration or broken monkeypatching
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    # from libraries like eventlet/greenlet.
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    try:
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        poll_obj = select.poll()
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        poll_obj.poll(0)
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    except (AttributeError, OSError):
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        return False
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    else:
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        return True
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def wait_for_socket(
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    sock: socket.socket,
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    read: bool = False,
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    write: bool = False,
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    timeout: float | None = None,
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) -> bool:
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    # We delay choosing which implementation to use until the first time we're
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    # called. We could do it at import time, but then we might make the wrong
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    # decision if someone goes wild with monkeypatching select.poll after
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    # we're imported.
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    global wait_for_socket
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    if _have_working_poll():
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        wait_for_socket = poll_wait_for_socket
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    elif hasattr(select, "select"):
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        wait_for_socket = select_wait_for_socket
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    return wait_for_socket(sock, read, write, timeout)
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def wait_for_read(sock: socket.socket, timeout: float | None = None) -> bool:
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    """Waits for reading to be available on a given socket.
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    Returns True if the socket is readable, or False if the timeout expired.
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    """
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    return wait_for_socket(sock, read=True, timeout=timeout)
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def wait_for_write(sock: socket.socket, timeout: float | None = None) -> bool:
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    """Waits for writing to be available on a given socket.
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    Returns True if the socket is readable, or False if the timeout expired.
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    """
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    return wait_for_socket(sock, write=True, timeout=timeout)
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