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160 lines
4.4 KiB
Python
160 lines
4.4 KiB
Python
import pygame
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import numpy as np
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# ==============================
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# SETUP
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# ==============================
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pygame.init()
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WIDTH, HEIGHT = 900, 650
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screen = pygame.display.set_mode((WIDTH, HEIGHT))
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pygame.display.set_caption("🚗 Kalman Filter Car Simulation")
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font_small = pygame.font.SysFont("Consolas", 14)
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font_large = pygame.font.SysFont("Consolas", 20, bold=True)
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clock = pygame.time.Clock()
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# Colors
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WHITE = (255, 255, 255)
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BLACK = (10, 10, 20)
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GREEN = (80, 255, 80)
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BLUE = (80, 180, 255)
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RED = (255, 80, 80)
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YELLOW = (255, 255, 100)
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PANEL_BG = (30, 30, 50)
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GRAY = (150, 150, 180)
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# ==============================
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# KALMAN FILTER SETUP
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# ==============================
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dt = 0.1
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A = np.array([[1, 0, dt, 0],
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[0, 1, 0, dt],
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[0, 0, 1, 0],
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[0, 0, 0, 1]])
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H = np.array([[1, 0, 0, 0],
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[0, 1, 0, 0]])
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Q = np.eye(4) * 0.01
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R = np.eye(2) * 25
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x_est = np.array([[WIDTH/2], [HEIGHT/2], [0], [0]])
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x_true = np.copy(x_est)
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P = np.eye(4) * 500
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trail_true, trail_meas, trail_est = [], [], []
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# ==============================
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# FUNCTIONS
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# ==============================
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def predict(x, P):
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x_pred = A @ x
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P_pred = A @ P @ A.T + Q
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return x_pred, P_pred
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def update(x_pred, P_pred, z):
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S = H @ P_pred @ H.T + R
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K = P_pred @ H.T @ np.linalg.inv(S)
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y = z - H @ x_pred
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x_upd = x_pred + K @ y
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P_upd = (np.eye(4) - K @ H) @ P_pred
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return x_upd, P_upd
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def draw_text(text, pos, color=WHITE, font=font_small):
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surf = font.render(text, True, color)
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screen.blit(surf, pos)
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def draw_trail(trail, color):
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if len(trail) > 2:
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pygame.draw.lines(screen, color, False, trail, 2)
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# ==============================
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# MAIN LOOP
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# ==============================
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running = True
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while running:
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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running = False
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keys = pygame.key.get_pressed()
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if keys[pygame.K_ESCAPE]:
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running = False
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# Control car
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if keys[pygame.K_UP]:
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x_true[3] -= 2
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if keys[pygame.K_DOWN]:
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x_true[3] += 2
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if keys[pygame.K_LEFT]:
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x_true[2] -= 2
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if keys[pygame.K_RIGHT]:
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x_true[2] += 2
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# True motion
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x_true = A @ x_true
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# Noisy measurement
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z = H @ x_true + np.random.multivariate_normal([0, 0], R).reshape(2, 1)
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# Prediction
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x_pred, P_pred = predict(x_est, P)
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# Update
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x_est, P = update(x_pred, P_pred, z)
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# Store trails
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trail_true.append((int(x_true[0, 0]), int(x_true[1, 0])))
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trail_meas.append((int(z[0, 0]), int(z[1, 0])))
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trail_est.append((int(x_est[0, 0]), int(x_est[1, 0])))
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if len(trail_true) > 150:
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trail_true.pop(0)
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trail_meas.pop(0)
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trail_est.pop(0)
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# ==============================
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# DRAW
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# ==============================
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screen.fill(BLACK)
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# Draw trails
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draw_trail(trail_true, (0, 180, 0))
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draw_trail(trail_meas, (180, 0, 0))
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draw_trail(trail_est, (0, 100, 255))
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# === UNCERTAINTY CIRCLE (based on covariance P) ===
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P_pos = P[0:2, 0:2]
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uncertainty = float(np.sqrt(np.trace(P_pos))) * 0.2 # smooth scaling
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uncertainty = np.clip(uncertainty, 5, 120)
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# Draw uncertainty circle for current estimate
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pygame.draw.circle(screen, BLUE,
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(int(x_est[0, 0]), int(x_est[1, 0])),
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int(uncertainty), 2)
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# Draw car positions
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pygame.draw.circle(screen, GREEN, (int(x_true[0, 0]), int(x_true[1, 0])), 7) # True
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pygame.draw.circle(screen, RED, (int(z[0, 0]), int(z[1, 0])), 5) # Measured
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pygame.draw.circle(screen, BLUE, (int(x_est[0, 0]), int(x_est[1, 0])), 7, 2) # Estimated
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# Panel
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pygame.draw.rect(screen, PANEL_BG, (10, 10, 310, 260), border_radius=10)
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pygame.draw.rect(screen, GRAY, (10, 10, 310, 260), 2, border_radius=10)
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draw_text("KALMAN FILTER STATUS", (30, 20), YELLOW, font_large)
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draw_text(f"True Pos: ({x_true[0,0]:7.2f}, {x_true[1,0]:7.2f})", (30, 60), GREEN)
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draw_text(f"Measured Pos: ({z[0,0]:7.2f}, {z[1,0]:7.2f})", (30, 80), RED)
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draw_text(f"Estimated Pos: ({x_est[0,0]:7.2f}, {x_est[1,0]:7.2f})", (30, 100), BLUE)
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error = np.linalg.norm(x_true[:2] - x_est[:2])
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draw_text(f"Prediction Error: {error:7.2f} px", (30, 130), YELLOW)
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draw_text(f"Uncertainty: {uncertainty:7.2f} px", (30, 150), YELLOW)
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draw_text("Controls: ⬆️ ⬇️ ⬅️ ➡️ | ESC to quit", (30, 200), (180, 180, 255))
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pygame.display.flip()
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clock.tick(30)
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pygame.quit() |